Difference between revisions of "Classroom"

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The Classroom at Tinkermill is an evolving space to support multiple purposes with a focus on learning and Tinkermill promotion.
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== Jan. 2019
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: The vision for the classroom at TinkerMill is to become an evolving space to support multiple purposes with a focus on learning, kids programs, and Tinkermill promotion. A proposal is being prepared to begin transforming it into such a place starting in 2019. Input of all kinds is being sought, as are interested, resourceful, and motivated members to help with the planning and execution. Please contact lynne.davis@tinkermill.org for more info or to take part.
  
 
=== PURPOSE ===
 
=== PURPOSE ===
: Early thoughts for the space include:
+
: Early thoughts for adapting the space include:
 
: - A space for younger members of Tinkermill, existing organizations for youth and school groups in the area. The classroom has the potential for kids to experience Tinkermill as a STEAM makerspace and entreprenureal training ground  (e.g. "Junior Achievement" and tech competitions) in a safe and structured environment (and without a parent attached to their hip.)
 
: - A space for younger members of Tinkermill, existing organizations for youth and school groups in the area. The classroom has the potential for kids to experience Tinkermill as a STEAM makerspace and entreprenureal training ground  (e.g. "Junior Achievement" and tech competitions) in a safe and structured environment (and without a parent attached to their hip.)
 
: - A community meeting room for Longmont and surrounding locale. e.g. space rental
 
: - A community meeting room for Longmont and surrounding locale. e.g. space rental
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: - Building models, hobbies, paper-type crafts, holiday activities (halloween, e.g.)
 
: - Building models, hobbies, paper-type crafts, holiday activities (halloween, e.g.)
 
: - Member meetings (of course)
 
: - Member meetings (of course)
: - "U-Fix-It" bench
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: - "U-Fix-It" events
 
: - Table-top photography
 
: - Table-top photography
  
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: -- Theory
 
: -- Theory
 
: - Kids memberships?
 
: - Kids memberships?
: - Fund-raisers (holiday, seasonal, etc.)
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: - Fund-raisers (holiday, seasonal, etc.) Semi-annual or quarter-annual Make-It events
: - Auction at Holiday Make-it Competition - Design challenge between Tinkermill shops to make their version of something - like snowflakes?
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: - Auction at Holiday Make-it Competition - Design challenge between Tinkermill shops to make their version of something - like snowflakes, spoons, mobile art?
: - Community event - space rental
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: - Community events - space rental

Revision as of 21:09, 2 January 2019

== Jan. 2019

The vision for the classroom at TinkerMill is to become an evolving space to support multiple purposes with a focus on learning, kids programs, and Tinkermill promotion. A proposal is being prepared to begin transforming it into such a place starting in 2019. Input of all kinds is being sought, as are interested, resourceful, and motivated members to help with the planning and execution. Please contact lynne.davis@tinkermill.org for more info or to take part.

PURPOSE

Early thoughts for adapting the space include:
- A space for younger members of Tinkermill, existing organizations for youth and school groups in the area. The classroom has the potential for kids to experience Tinkermill as a STEAM makerspace and entreprenureal training ground (e.g. "Junior Achievement" and tech competitions) in a safe and structured environment (and without a parent attached to their hip.)
- A community meeting room for Longmont and surrounding locale. e.g. space rental
- A scaled back facsimile of Tinkermill (mini-shops) or just colorful posters to introduce our capabilities during public and personal tours and member meetings that could help bring into focus the often overwhelming nature of the larger space.
- An area for painting on easels
- An all-purpose room - easily configurable
- Movies, presentations, theatre
- Games
- Public computer (instead of at the front door)
- Building models, hobbies, paper-type crafts, holiday activities (halloween, e.g.)
- Member meetings (of course)
- "U-Fix-It" events
- Table-top photography

REVENUE Streams

- Classes
-- Projects
-- Theory
- Kids memberships?
- Fund-raisers (holiday, seasonal, etc.) Semi-annual or quarter-annual Make-It events
- Auction at Holiday Make-it Competition - Design challenge between Tinkermill shops to make their version of something - like snowflakes, spoons, mobile art?
- Community events - space rental